Product Visualization and Development

Procreate, Shapr3D, and Adobe Dimension

Cal Brackin
3 min readOct 26, 2020

[ ] A blog post describing your process beginning with exporting from CAD tool to setting up your renders to producing final images.

I’ve got a pair of wool Mongolian slippers that remind me of my time in Peace Corps. They are totally worn out, with holes, and the soles have long fallen off. I’ve got waxed canvas fabric to remake them and heat-moldable sole material, so I’ll be making these in reality.

To visualize this project, I started with a design sketch in Procreate on the iPad Pro for me to visualize the slippers. I’ve found this is very valuable as a step to understand the shapes and angles before jumping into 3D design programs. I provided a sketch with measurements and sent it over to an iPad program called Shapr3d.

I was very curious about Shapr3d after Cody King used it in one of his earlier projects. As an iPad Pro fan and I was intrigued by the ability to use touch interactions to change angles and zoom in and out easily. I watched a few tutorials and jumped right into it.

It really is a fascinating program and I used these functions: 2D Sketch, Boolean Remove, Shell, Loft, and Project. The organic form I wanted to create for the slipper is a bit tricky to pull off with basic functions and I needed to understand some of the more advanced ones. After a few hours, I figured out the flow and started to really see how it works and the navigation was delightfully smooth.

I created an organic shoe shape and then went for a simpler form that was closer to the reality of the slipper I was creating.

I ended with these in Shapr3D, but could get the colors to import into Sketchfab. I tried to import models into Blender and various other suggestions, but they just turned up white. I put a brown texture onto them in Sketchfab for the upload.

I imported the slipper into Dimension and could only put a texture onto the entire model. I couldn’t get the materials to select individual panels of my model so I couldn’t color it this way. Here is that render:

I attempted to bring it into Substance Painter but in this case, it would recognize the many individual layers but would mirror the same stroke across every panel.

So, I’ll need to understand how to export colors and paint on future models.

Here are a few other projects I have used with Dimension.

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Cal Brackin
Cal Brackin

Written by Cal Brackin

Illustrator & Designer at CMCI Studio

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